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2016 Lecture 02 Maps of Meaning: Playable and non-playable games

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People need information about how to act, as well as information about what the world is made of. These two forms of information are neither delivered nor created in the same manner. Information about how to act is moral information. It is useful to use the idea of “game“ to understand the structure of moral information. -— SUPPORT THIS CHANNEL —- Direct Support: Merchandise: -— BOOKS —- 12 Rules for Life: An Antidote to Chaos: Maps of Meaning: The Architecture of Belief: -— LINKS —- Website: 12 Rules for Life Tour: Blog: Podcast: Reading List: Twitter: Instagram: Facebook: -— PRODUCTS —- Personality Course: Self Authoring Suite: Understand Myself personality test: Merchandise:

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