This video is the first uncut and real time video of my anime character 3d modeling tutorial series without commentary. You can find the edited and commented version here: In this episode we will finally begin the character creation process. In this blocking stage, we will draft our character with simple shapes to get an idea about the proportions and the silhouette. I will also talk about several theories such as simplification, shape language and balance. There is a lot more that could be mentioned, but I hope to have covered the most essential topics. If you have any additional ideas, make sure to let me know in the comments! You can download the character references here: Support me on Patreon: Twitter: Instagram:
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