In this video I show you How to Modelling a Stagecoach with Blender. 🎬 Chapters: 00:17 Modeling High Poly 19:03 Modeling Low Poly 30:44 UV Unwrapping 47:14 Baking 48:53 Texturing ✔️ I modeled the stagecoach with Blender by first building the highpoly then the lowpoly ✔️ So I unwrapped the stagecoach with Blender and then the baking of the normal map, ambient occlusion and curvature with Marmoset. ✔️Finally, I textured the stagecoach with Substance Painter. 🎮 This process is what I usually use to create a Game Asset, with an additional step that is the creation of the LODs. So get comfortable, brew a refreshing tea 🧋 and enjoy the whole process on how to modelling a stagecoach with Blender! 🖥️ Software Used: ✔️ Blender - ✔️ Marmoset Toolbag - ✔️ Substance 3D Painter
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