Organization Periodic or temporary online events PLANNING STAGED FREE ACCESS Periodicals: 1. Temporary event(s); 2. Annual event(s); 3. Monthly event(s); 4. Event(s) of the week; 5. Event(s) of the day; 6. Double Events of the and temporary events configured and controlled precisely ( - 1 second). GAMIFICATION USING HTML5 GAMES Gamification is the use of game-like elements or applications within parts of an existing workflow. Thus, many online gamification strategies, developed using web technology, HTML5, due to its full compatibility with the majority of existing operating systems. A first example of gamification using HML5 A first example of gamification using HML5 consists of adding a reward function for free access to a web page. Users click a Play button to earn points or rewards, then check if all three symbols are the same, and automatically redirect to the free page. A gamified game simulating a slot machine consisting of clicking on a Play button and trying to win free access to an online event, by bringing out three identical symbols. Where the challenge is to press the play button and check if the three locations would be identical, and if so, an automatic redirection will take place to a free access page, on its information and scientific popularization platform online. Soon online !!! Here we wait for the event which will take place once a week on the same date The act occurs twice every day at the same time the same days of the week and at the same times Pending the temporarily set deadline: APPRENTISSAGE ET CONDITIONNEMENT Try your luck with our slot machine! Feeling Lucky? Online !!! Follow the projects: Via community tools or not, to be able to contribute to carry out its projects, such, website, blogs, social networks (Facebook and Google and VK), and video channels, You tube, Vimeo and Dailymotion, Brainwave-JCP (aka Joel Caserus), already available and online:
Hide player controls
Hide resume playing