A quick runthrough of the balance history of C-Roa in Melty Blood. He only was in two iterations of the game, and yet both versions were polar opposites in terms of strength. I glossed over a lot in the video to keep things short and simple, there's some more nuance to the character in both versions such as his high APM requirement and significant lab time, so please keep in mind this is not everything. Also rushed the ending. Do me a favor and don't notice that. Tracks used: The Road - Street Fighter Alpha 3 (or Street Fighter Zero 3) Melty Blood 1 - Character Select theme Unlimited R - King of Fighters 2002 Unlimited Match . War Crimes Roa, left behind for his neutral-skipping counterpart.
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