Learn what’s new and upcoming in Unity’s 2022 LTS and 2023 Tech Stream, including all the latest on graphics, multiplayer games, and the Entity Component System (ECS). Discover how Unity lets you leverage the latest platform features across mobile, desktop/web, and XR. See how you can leverage the power of Unity’s DevOps and Wētā Tools (Ziva, Speedtree) through the Editor. Speakers: Andrew Bowell, Senior Director, Product Management Martin Best, Senior Director, Technical Product Management Check out our Games Focus blog series to learn what we are working on and what you can expect from us: Find more details on our releases: 0:00 - Intro 3:45 - Stable, fast, unified platform 4:13 - Content pipeline 6:08 - Package Manager 6:50 - .NET and IL2CPP 9:15 - Input System 10:10 - UI Toolkit 11:55 - Editor workflow enhancements 13:45 - Deliver engaging multiplayer experiences 16:19 - Grow engaging live games with UGS 18:14 - Build more ambitious games with ECS 22:50 - Rendering performance improvements 26:18 - Scriptable Render Pipelines (URP/HDRP) 28:41 - Shading 30:51 - VFX 32:54 - Lighting 37:48 - Environment 40:27 - Characters 42:28 - Maximize platform reach on mobile, PC, and console 46:00 - XR #unity #gamedev #multiplayer
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