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Building an Axis Primitive - C4D Scene Nodes for TDs Tutorial

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Recorded with Cinema 4D 2024.3 Follow along as we go through the process of planning and building an Axis Primitive from scratch using #cinema4d #scenenodes that allows for you to adjust the: ## Inputs Mode: Axes or Sphere Radius/Length Thickness Output: Axis, Tip, Bands, Origin Selection Names Colors ## Nodes Used Nodes Mesh Switch Cube Pyramid Geometry Axis Store Selection Geometry Property Set (Color) Connect Transform Geometry If Boolean Operator (And) Not Comment Scaffold   Topics Covered: Planning a project. Using groups to encapsulate logic. Using “Selections“ to create separate parts while only outputting one geometry. Organizing your Nodes

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