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Sculpting a realistic human in Zbrush Part 3: Arm Anatomy

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In this video I sculpt realistic human arm anatomy in Zbrush 2020. Starting with a skeleton, I go in anatomy in depth as I explain origin and insertion for Deltoid, upper arm and forearm muscles. After I have added all important muscles as individual subtools, I will dynamesh them together and start sculpting, mostly with Clay buildup brush to make the anatomy more subtle and realistic. Upper Arm: 0:00 Brachialis 1:53 Biceps brachii 3:50 Coracobrachialis 4:24 triceps Deltoid: 5:48 deltoid Forearm Flexors: 8:48 flexor carpi ulnaris 11:22 flexor digitorum superficialis 12:14 Flexor carpi radialis 12:30 Palmaris longus 16:16 anconeus 17:00 adductor pollicis longus & extensor pollicis brevis Forearm extensor muscles: 12:54 extensor carpi ulnaris 13:39 extensor digitorum 13:56 extensor carpi radialis brevis 14:38 extensor carpi radialis longus 15:15 brachioradialis 16:41 Pronator teres 18:28 dynameshing ever

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