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How To Generate Random 3D Buildings In Unity

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In this video we continue exploring the theme of procedural city generation by looking at how to generate 3D buildings from small modular parts. We’re using a set of free assets created by Kenney, link below. Github repo to download the source: Assets by Kenney: This is one part of a Unity procedural generation project in which we generate a city using Perlin noise, modular 3d buildings and nested grid shapes for streets. Its a

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