In this video, Zach Reinhardt shares a full Blender creature sculpting workflow, including base mesh creation, sculpting techniques, auto-retopology, posing and more. ⇨ Master 3D Sculpting in Blender course: ⇨ Blender Shortcut PDF, Project Files, Sculpting Brushes and more (email required): COURSES & EBOOKS ⇨ Master 3D Sculpting in Blender course: ⇨ Master 3D Environments in Blender course: ⇨ Blender Launch Pad course: ⇨ Substance Painter Launch Pad course: ⇨ Blender Shortcut PDF and more (email required): ⇨ Blender Secrets E-book (affiliate): LINKS ⇨ Blender Experimental Builds: ⇨ Artstation: ⇨ Quad Remesher (paid / free trial): ⇨ Instant Meshes (free): ⇨ Intro Music: CHAPTERS 00:00 - Intro 01:55 - Coming up with an idea 03:58 - Creating the Base Mesh (Lasso Trim) 07:10 - Optimizing the Base Mesh 10:30 - First Sculpting Step (Workflow) 16:08 - First Sculpting Step (Timelapse) 18:47 - Adding Eyes, Fingers and Toes 19:53 - Limbs cleanup and medium details 22:27 - Body cleanup and medium details 23:48 - Nails, horns and beak cleanup and medium details 27:50 - Retopology (Auto-Retopology Workflow) 32:09 - Shrinkwrap to Multires Modifier Re-projection 35:00 - First high details layer (Timelapse) 37:57 - Second high details layer (Workflow) 41:57 - Second high details layer (Timelapse) 44:04 - Posing the creature (Pose Brush) 50:38 - Final Sculpting and Jacket creation 52:07 - Outro MY SYSTEM CPU: AMD Ryzen Threadripper 3970X GPU: Nvidia Titan RTX RAM: 128 GB Graphics Tablet: Wacom Intuos Pro M FOLLOW CG BOOST ⇨ Facebook: ⇨ Twitter: ⇨ Instagram: ⇨ Web: #b3d #sculpting #tutorial
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