Preorder at Follow @wolfire at David demonstrates some of the new features he added in the last week: - Each AI keeps track of what it knows about each character - AI characters look at allies occasionally - Idle characters walk backwards when they are crowded - Combat song initiates when player character sees pursuing enemy - Sad song initiates when player is defeated - Initial plant rustling effect when characters collide - Testing combat stance for dog knife - Recreated challenge level 1 from Lugaru
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