Support me on Patreon if you'd like to receive the .blend files to all upcoming videos, as well as most of these ;) Learn to make tower destruction simulations - Experimenting with some more realistic texturing and lighting. I'm moving away from keva planks that are orange, and towards them being more real keva / kapla plank coloured. I used textured and volumetric lighting to make the scene more interesting, as well as HDR ambient lighting. Song
Hide player controls
Hide resume playing