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I made a Compression Algorithm for Heightmap Terrain

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This show the General algorithm for compressing a Heightmap image using quadtree and quantization. This compression algorithm will more optimize with linear regression model calculated with least square method in 3 dimension. I can say we implement delta encoding compression with linear regression in 3 dimension. Video and image resources used in this video: Quadtree collision calculation demo: QuadTree video series The Coding Train channel: QuadTree image compression paper: @tannerwyork/quadtrees-for-image-processing-302536c95c00 Patreon: Github repo: ---- Chapters 00:00 - intro 02:02 - quantization 04:14 - quadtree 08:43 - storing data 11:07 - delta encoding 12:25 - linear regression 14:48 - compressing more

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