Auto-bake tools is an easy to use Blender Add-on that allows you to bake Bevel Shader to the Normal Map, Ambient Occlusion to the AO Map in fully automatic mode. - Blender bevel shader bake - AO bake - Automatic placement of nodes in the node editor (shader editor) - Glossy prewiev for good bevel visibility - Bevel Samples - AO Samples - AO Exponentiation - AO Distance - Image Width - Image Height - DirectX normal optional (OpenGL by default) - flip Y channel (green channel) #baking #gamedev #blender #blender3d #tutorial
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