To model the objects, standard tools were used: dublicate, extrude, triangulate, multi-cut, soft selection, collapse, combine, merge vertices, harden ege, planar mapping. Render using: mental ray If you found this video interesting and useful for you, then you can support me 4731 1856 1888 2275 USD Webmoney Z347840061114 E238691879823 R299524508256
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