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Introduction to UDIMs in Blender

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In this video, Juan Hernandez gives an introduction to the UDIM workflow in Blender, for getting more texture details on your 3D models. We will take a look at the basics you need to know, to properly understand this technique, with practical examples of how this can be useful, and when other solutions can be more effective. COURSES & EBOOKS ⇨ Blender Shortcut PDF (free - email required): ⇨ Blender Launch Pad course: ⇨ Cubic Worlds course: ⇨ Master 3D Environments in Blender course: ⇨ Substance Painter Launch Pad course: ⇨ Blender Secrets E-book (affiliate): LINKS ⇨ Juan's Artstation: CHAPTERS 00:00 - Intro 00:18 - Video overview 01:31 - Theory 04:08 - UDIM setup 05:53 - Layout UVs 06:30 - Organic models 08:29 - High poly models 09:48 - Easy material editing 10:51 - Unplanned changes 12:25 - Painting setup 13:11 - Blender setup 14:30 - Texturing softwares 14:43 - Substance Painter 15:00 - Quixel Mixer 15:31 - Substance painter launchpad 15:51 - High frequency details 17:04 - Procedural shading 17:55 - Too many UDIMs 18:28 - Movie examples 19:24 - UV checker 19:45 - Outro JUANS SYSTEM CPU: AMD Ryzen 9 3900X 12-core processor GPU: Nvidia RTX 2070 Super RAM: 64 GB FOLLOW CG BOOST ⇨ Facebook: ⇨ Twitter: ⇨ Instagram: ⇨ Web: #b3d #texturing #udims

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