Another visit to this ol' mapset with Cold as Hell. Quite a short one for today, though not as short as that one Whitemare run. Not as much weapons to find here, too, which does limit my options in combat. Gotta be careful with what I'm using in this run, especially since there's no Garand or Flamethrower to fall back on if I'm in a pinch. Gets particularly tricky supply wise, especially on that last stretch. I think there's just enough ammo here to get by if I'm careful. Probably could have more ammo if I evade enemies instead of trying to get 100%, but if the resource is available, why not use 'em? Didn't get lucky with some of the RNG spawns, though I still appreciate the portable 100% restorative. Mods Used: DUCK: SBrightmaps: Doom Sound Bulb:
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