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I made a Turn-Based Tabletop Game in Halo.

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Here is the MAP: Here is the GAMETYPE: For those wondering (you probably weren't) there are roughly 1,400 scripting nodes making this experience possible. A lot is going on behind the scenes that wasn't really worth mentioning (as you'll find out yourself) such as A.I. injuries and health regeneration, falling off the table transitions, how I worked around overhangs and nooks while using Pawn Prop pathing, how I ensured your markers wouldn't get merged into objects ultimately squishing your characters, and so on. Enjoy! Check out my recent videos plz you won't regret it :) ━━━━━━┑ Pelican Prefab created by “M FAN 8“ Map Thumbnail rendered by 🔔 ᵂʰʸ ᶰᵒᵗ ᶜᵒᶰˢᶦᵈᵉʳ ˢᵘᵇˢᶜʳᶦᵇᶦᶰᵍ? ━━━━━━━♔━━━━━━━┑ Socials! Join my Halo discord!: Follow my Twitter for project updates!: ━━━━━━━♔━━━━━━━┙ Music from the Halo Infinite soundtrack.

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