Create Prefab From Code In Editor Play Mode In Unity, Press the linked button and get your prefab created by code with no drag and drop in runtime. This is for the need to create prefabs from code to fasten the development process or other special needs. While creating random objects it could be important to select and save them. With this approach, you can add an extra button near your random call. When the desired object created, that can be saved as a prefab with a button click. ****Links Mentioned In The Video ** **InteractionMode **Random Maze Generation Tutorial 00:00 Intro & Demo 00:50 Create Prefab Asset From Code 02:50 Outro #Create #Prefab #Code If you want to see more of
Hide player controls
Hide resume playing