This is a character for a small clip on the hook of one of my most favorite Pyrokinesis tracks “Cursed“. The character model is made in Cinema 4D, textures are made in Substance 3D painter, seams are made procedurally in Houdini FX, all fur is made procedurally in Houdini FX, rigging in KineFX, cloth simulation in Vellum, procedural animation of needles in Houdini FX, LookDev and render in Redshift in Cinema 4D
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