Project Files: . In this episode of the unreal engine advanced locomotion series, I am going to implement explosion damage for the ALS character. if an explosion happens near the ALS character, the character will be thrown away from the explosion and die. The character will respond to any explosion in the same way such as an exploding barrel, grenade, or rocket explosion. Advanced locomotion system: CodeLikeMe Third-Person shooter series: ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! ►Patrons wi
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