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Creating Immersive Multiplayer Worlds: Photogrammetry to LE7EL XR App using Unreal Engine 5

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In this LE7EL SDK tutorial, we’ll walk you through the process of obtaining a realistic photogrammetry scan from Sketchfab, importing it into Unreal Engine 5, and setting it up for use in the LE7EL XR app. We’ll guide you through the necessary steps to publish your creation as a multiplayer virtual world and even show you how to playtest it within the app. Discover how to bring immersive, realistic environments to life using the powerful combination of photogrammetry and LE7EL SDK. Sign up for LE7EL SDK Early Access: “Freeman Alley Dataset“ () by matousekfoto is licensed under Creative Commons Attribution ().

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