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Godot 4 - Yet Another Artistic Filter (shader tutorial)

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Автор - FencerDevLog ссылка - От автора: There are many ways we can adjust or enhance what we want the player to see on the screen while playing our game. I’ve already discussed several post-processing algorithms in previous videos, and this time I’d like to add another to the collection, which is quite computationally inexpensive and is something between edge detection and converting a color image into a monochromatic sketch. Let’s take a look at it.

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