Have you ever wanted to raise an army of third-graders for dominance over the playground? Ever dreamed of enlisting a tattle-tale to coup the de-facto leader of the slides? Ever yearned to rig a presidential election by promising your buddies positions in your kiddie-cabinet? Well, now you can! Introducing Lunch, the game of playground politics. Lunch is a deck-building war game for 3-4 players that takes place in an elementary school playground, featuring elements of deception, negotiation, and trade. Players take on the roles of third-grade transfers into a new school with a unique custom. Come lunch time, the school courtyard becomes a war zone with kids fighting for every square inch of territory. Over the course of a full school year, players take on the role of one of these kids, battling and negotiating their way to secure dominance over the playground.
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