Hitman 3, Cyberpunk 2077, Control, Spider-Man Miles Morlaes are all modern games with some pretty impressive lighting effects and reflections but... Have you ever wondered how mirrors and reflections work in video games? It’s not as easy as you might think. It actually takes an incredible amount of time and GPU oriented resources to create convincing reflections in games. Of course, all of that is about to change with the introduction of ray tracing and next-gen consoles. The PS5 and the Series X are ushering in ray tracing to consoles for the first time ever but PC gamers have had access to the technical marvel for a while. So what is ray tracing exactly and how does it work? Well, in today’s video we are taking a little time to explain ray tracing as well as three common practices for making reflections in games. Watch more roundup! Or buy our shirt! OR follow us on Twitter! SOURCES [YouTube] - AMD [YouTube] - Nvidia Geforce [YouTube] - Unreal Engine [YouTube] - IGN [Brian Will] - Cube Map Tutorial [ThinMatrix] - Screen Space Reflections Tutorial [TheRadBrad] - God of War 2018 Walkthrough [Shirrako] - MGS2: Sons of Liberty [railcs] - Silent Hills P.T. [Courious Reviewers] - Video Game Bathrooms II [Jekavac TV] - The Last of Us Part II Jump Scares [lvl80] - Insights: How Reflections in Games Are Made
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