In the last few months I've had some time to experiment with different methods of making stylized hair in blender, and one of the easiest and effective ways that I keep coming back to is using nurbs curves. A deceptively simple method, curves in blender has a ton of hidden flexibility, some of which I want to share in this tutorial. Check out the artstation project here: In the video, I show you how to model stylized hair using nurbs curves, as well as how to change the bevel curve. I also go into detail on how I made a procedural material for the hair, using the automatic UV generation blender disables by default. Additionally, I've uploaded some of the hair models I've created on gumroad. You can check them out at this link: Be sure to let me know what you make! -Ethan Instagram: @pancake_manicure Artstation: /pancake_manicure Email: @ Youtube: you're here dummy
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