Join Sikamikanico, Shpeshal Nick, Figments and a surprise guest - Thomas Mahler from Moon Studios! Buckle up, it's a long one! Join us as we discuss the weeks news, alongside plenty of interesting Game Design discussion, and of course, community questions from our Patrons! 00:00:00 - A Wild Thomas Mahler has appeared! 00:03:00 - We catch up and talk about what we've been playing - or has Thomas been making things primarily instead? 00:07:15 - Was Thomas surprised by the Bethesda Acquisition? 00:08:00 - Thomas flips it around and asks us how we split our time between service games and big “event“ style releases? Game Design discussion begins! 00:19:55 - How do developers cater for gamers that want to play every now and then versus treating a service game like a job/Ultima Online unique game design and systems. 00:31:09 - Loot boxes and the manipulation of modern game design. 00:41:07 - Thomas' camera overheats! 00:41:30 - Sik steers the ship back to the biggest news of the week - E3 Show dates and time c
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