How do you add a 3D upgrade to the original Doom without relying completely on inappropriate Polygon models? The answer is to take the 2D pixel sprites throughout the game and to voxelise them, Minecraft-style. The result is quite extraordinary, as Alex Battaglia reveals in this video. Daniel Peterson's Patreon: Nash Muhandes' Patreon and Ko-fi Join the DF Patreon for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: Subscribe for more Digital Foundry: Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store:
Hide player controls
Hide resume playing