Recorded from real Sega Genesis, Model 2 w/ASIC YM3438 MegaAmp mod See notes for details 00:00 Sega Logo 00:13 Title Screen 00:34 Into the Zone (Options) 03:46 Introduction 04:25 Episode 1, Page 1-1 08:29 Seen it for Days (Episode 1, Page 1-2) 12:49 Feed My Disease (Episode 1, Page 2-1) 15:45 Episode 1, Page 2-2 18:41 Episode 2, Page 1-1 22:08 Episode 2, Page 1-2 23:45 Last to Follow (Episode 2, Page 1-3) 26:13 Episode 2, Page 2-1 29:27 10,000 Knives (Episode 2, Page 2-2) 31:43 Episode 3, Page 1-1 34:01 Episode 3, Page 1-2 36:08 Episode 3, Page 1-3 39:14 Episode 3, Page 2-1 44:00 Episode 3, Page 2-2 48:50 Episode 3, Page 2-3 50:38 Woe is the World (Boss Theme) 51:57 Battle With Mortus 55:23 Ending Theme 56:41 Results 58:23 Staff Roll 59:55 Game Over Composed by Howard Drossin NOTES: My first upload, uploaded as a FLAC inside of an MKV container. This seems to work so I will likely do it this way in the future (removing one generation of loss from youtube's reencoding). I'm doing the recordings at now simply because youtube resamples it anyway, so we might as well avoid that. There's no reason to do them any higher than this and you won't hear a difference. They're also being recorded in 24 bit and converted down to 16 bit when normalizing & encoding the FLAC file but again this shouldn't actually change anything on your end. I was originally going from 24 bit PCM to 384k AAC directly but I don't know if this approach actually preserved the 24 bit range or not (or even if it made any difference at all with youtube re-encoding it anyway). Music notes: Yes, “Introduction“ really does cut off like that, you never normally hear the whole thing but that's all that's there in the GEMS sequence data I originally recorded this from VGM files but realized that a lot of them sounded weird in slight ways so I ended up recording a lot of it from the sound test and then afterward, my GEMS replayer tool (since there was no nice way of stopping/starting music in the sound test). I am seriously reconsidering using VGM as a recording source but for some games there's no way around it. It may also be the VGM replayer.
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