This is an experimental port that was used to test what can be currently achieved on SA:DE vehicle modding. Keep reading if you are interested on vehicle modding. Vehicles on SA:DE makes use of Bones and Sockets, Vehicles now have armatures and must be rigged like if it was a ped, the order of the bones it's actually very similar to original SA Dummy's, however they dont use the “_dummy“ at the end of the name. On the other hand, you also have sockets, sockets works as an extension to vehicle bones, to be honest I'm not entirely sure why they make use of sockets instead of bones, as I'm demonstrating here that bones filfull the same function than sockets, probably handling sockets is more optimized than bones? Keep in mind that when you re-import a vehicle from the game, all the sockets will be gone, also, re-importing will make you lose vehicle wheel data properties. However you can create wheel bones and rig individual wheels to them, which I personally find more useful than using the original SK_wheel
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