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Manim Tutorial Series E05: Interactivity | Mathematical Animations WITH EASE

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Manim is a free and open-source, community-maintained Python library for creating (mathematical) animations originally started by Grant “3blue1brown“ Sanderson. This tutorial series is a guided tour through Manim's features. This episode covers a very particular feature: keyboard and mouse interactivity with the OpenGL renderer – enjoy! #manim #tutorial #animation #python #programming #math #3blue1brown ### Links to resources - Jupyter worksheet (copy code to run locally, interactivity does not work online): - - OpenGL user guide by aquabeam: - Issue #2669: - pyglet documentation: - pyglet key constants: - Interactive Scene methods source code: #L1520 - GitHub repo with series materials: - Manim: - Discord: ### More about me - Homepage: - Twitch: - Twitter: - Discord: ### Attributions - Audio mix & master: Jesús Rascón (@jesi_rgb) - Presentation slides via ### Music - Album: Ayla by Bhxa | Provided by Lofi Records | - Album: Sea Forest by Ambulo | Provided by Lofi Records | - Album: My Memoir by Elijah Lee | Provided by Lofi Records | --- Video contents: 0:00 Introduction and Disclaimers 1:50 The OpenGL Renderer and You 4:43 Example: OpenGL demo 13:47 Example: Textured Surface 15:18 Live Render Preview 21:19 Default Interactions 24:16 Custom Interactions 28:06 Example: Toy interaction example 33:08 Example: Newton iteration 44:58 Closing remarks, Outro

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