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3Ds Max Rigging For Game Engine Part 5

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3Ds Max Rigging Process For Games Series PART 5 Create a custom scripted tool to speed up the skinning process Download Project File: 00:00 - Introduction 00:35 - Scripted Mouse Tools 01:10 - Script Explanation 02:05 - viewPoint 02:20 - Writing Tool 03:20 - Clamping 04:20 - Get/Set Skin Weight 05:50 - MacroScript Discord Server: RESOURCES Scripted Mouse Tool: How to rig a creature to use in the game engine Full Playlist:

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