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Character Design for Blender - Chapter6: Retopology

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Chapter 7 (free): Coming Soon Gumroad (paid) : Blender Market (paid): The sixth chapter in the “Character Design for Production“ tutorial series. In this series we create a character from scratch, all the way through modelling, sculpting, texturing, rigging and animation. In this lesson, we retopologise the head we created in chapter 4 and attach it to the body we modeled in chapter 5. #Blender #tutorial #characterDesign

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