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Godot 4 - Bake 2D navmeshes with tileset collisions

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Автор - Octodemy ссылка - От автора: How to use Godot 4.2 to automatically bake 2D navigation meshes. And a few tips on what to do to make a better navmesh, as well as showing how to automatically connect multiple navmeshes together for a more complex pathfinding. Kenny’s tiny dungeon tilemap:

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