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How to work with GTA V collision models in 3DS Max OpenIV|openFormats|GIMS_Evo

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SUBSCRIBE Download OpenIV - Import: 1 – Run OpenIV; Choose GTA V for Windows. 2 – Navigate to collision file you want to export. 3 – Open context menu, and select “Export to openFormats“ option. 4 – Choose where you want to save exported file. 5 – Now run 3DS Max, and open GIMS Evo for GTA V. 6 – Click “Import“ button, and select collision file. 7 – Done. Export: Before export, please check scene hierarchy and materials. 1 – Open GIMS Evo for GTA V, and cli

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