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Making a Photorealistic Environment in Blender 2.9

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Download the ocean shader from here: Instagram: Links to software/addons used: Chapters: 00:00 Introduction to the Scene 02:07 Blocking out the environment using Quixel Megascans assets 05:33 Making a first lighting pass 07:41 Setting up the lake 11:58 Setting up the background/thoughts on optimization 17:17 Fixing some issues with the lake 22:57 Making realistic grass using Graswald/other assets 38:32 Adding in a chair model 41:49 Pro-tip on adding awesome atmosphere to the render 45:59 Post-processing in Photoshop Overview Music from Lakey: #blender #quixel

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