#AR #Unity #ARFoundation #ARCore #AugmentedReality #Android #Unity #Indoornavigation Many of you request a more complex prototype, so I'll proudly present the short follow-up tutorial about how to create an indoor navigation app with ARFoundation WITHOUT the usage of Cloud Anchors or using ARPointCloud Data. Using additional functionality with Unitys NavMesh multiple navigation targets and world recentering with ZXing QRCode reading. :) Unity ARFoundation: - @5.0/manual/ Unity ARFoundation, get CPU camera image: - @5.0/manual/#synchronously-convert-to-grayscale-and-color Unity ARFoundation Scripting API for ARSession: - @4.2/api/ Unity documentation to () - ZXing .NET Github repo: - Online free QRCode generator: - The first part of this tutorial can be found here - The third part of this tutorial can be found here - The fourth part of this tutorial can be found here - The fifth part of this tutorial can be found here - The Github repository can be founde here - 00:00 - 00:40 Intro 00:41 - 02:00 Setup 02:01 - 10:10 Extend Scene 10:11 - 16:45 Scripting 16:46 - 27:50 QR Code Recenter 27:51 - 30:15 Build and Test
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