Myvideo

Guest

Login

CppCon 2016: Nicolas Fleury Rainbow Six Siege: Quest for Performance

Uploaded By: Myvideo
96 views
0
0 votes
0

— Presentation Slides, PDFs, Source Code and other presenter materials are available at: — While 2014 CppCon talk “C in Huge AAA Games“ focused on reality for a lot of games developed at Ubisoft Montreal, this talk with focus on what was done to ship Rainbow Six Siege at 60 frames per second. Delivering a game with 5 versus 5 multi-player with heavy procedural environment destruction at 60 FPS was a constant challenge. From memory usage to lock-free s

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later