Myvideo

Guest

Login

5 Game Design Innovations from 2016 | Game Makers Toolkit

Uploaded By: Myvideo
20 views
0
0 votes
0

In order to recognise the most creative games of 2016, this video highlights five innovative ideas - from full game concepts to clever features that other developers will be pinching in a few years time. Games shown in this episode (in order of appearance): Uncharted 4: A Thief’s End (Naughty Dog, 2016) Titanfall 2 (Respawn Entertainment, 2016) DOOM (id Software, 2016) The Witness (Thekla, Inc, 2016) Inside (Playdead, 2016) Dishonored 2 (Arkane Studios, 2016) Firewatch (Campo Santo, 2016) Hue (Fiddlesticks Games, 2016) Hyper Light Drifter (Heart Machine, 2016) Virginia (Variable State, 2016) Furi (The Game Bakers, 2016) Call of Duty: Infinite Warfare (Infinity Ward, 2016) Overwatch (Blizzard Entertainment, 2016) XCOM 2 (Firaxis, 2016) Pokemon Red (Game Freak, 1996) Darkest Dungeon (Red Hook Studios, 2016) Deus Ex: Mankind Divided (Eidos Montreal, 2016) The Walking Dead: Season One (Telltale Games, 2012) Oxenfree (Night School Studio, 2016)

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later