We are back! ❤️ Support Blender by joining the Development Fund #b3d #BlenderToday * Music by @Thaehan Help reporting fake Blender websites on Google: —- COMPOSITOR * Move out of experimental * Extend option to enable compositor * Allow limited compositing region * Warn about unsupported setups * Implement Track Position node * Implement Simple Star Glare node * Implement Ghost Glare node * Implement Streaks Glare node * Implement variable size blur * Disable on MacOS UI 3D View: support canceling viewport operations UI: Don't render missing linked material previews, avoids UI freezing UI: Skip expensive view button searching when drawing Fix T102853: radius of spot and point lamps shares same value with area lamp size Fix T103679: Add missing operators in object context menu for point cloud and curves Fix T103267: No shortcuts shown in the Pose Assets context menu CYCLES improve many lights sampling using light tree disable light tree for existing scenes, enable on new scenes new setting and heuristics for mesh light importance sampling take into account film exposure for light sampling threshold improve sampling of ellipse area light with spread support spread angle 0 for area lights switch from pretabulated 2D PMJ02 to pretabulated 4D Sobol Additional Metal kernel specialisation exposed through UI Improved render start/stop responsiveness on Metal Fix T88849: Motion blur in cycles leaves bright edge on trailing end of blur Fix T101850: Cycles DDS oversaturation when alpha is in use remove shadow pass NODES new Blur Attribute node Image Input Node Nodes: Add Exclusion color mix mode Add a selection input to the store named attribute node support storing 2d vector attributes Support original index layer in split edges node Support original indices in extrude node output uv map from primitive nodes as anonymous attributes UI User Interface: Re-organization of Geometry Nodes Add Node Menu Node Editor: Paste nodes on mouse position Nodes: Allow skipping node attachment after dragging Improve switch node search for booleans Nodes: Improve search weights for mix node sockets Improve search weight for named attribute exists socket EEVEE Nodes: Resolve performance bottleneck with mix node updates GHOST: Vulkan Backend GREASE PENCIL Build modifier add “natural drawing“ time Add offset(Location, Rotation, Scale) by Layer, Stroke and Material to Offset modifier show brush size in Draw tool cursor Use Material or Vertex Color for Brush cursor Show Display Cursor popover for Eraser Add Vertex Opacity Overlay parameter in Sculpt Allow interpolation to use breakdown keyframe as extremes SCULPT Sculpt: Invert Expand behavior for masking consistency Sculpt: Change expand hotkey to not auto-create mask
Hide player controls
Hide resume playing