In this tutorial I'll show you how I made my latest LEGO-renders with the help of Bricklink Studio. You'll see how to build a model in Studio, export a Collada-File, convert this file to FBX and finally import it to MAXON Cinema 4D. I'll also show some basic Redshift render settings. ----- How to use random texture projections in Redshift: ----- Bricklink Studio: Autodesk FBX Converter: ----- The Star Wars AT-ST Render from the thumbnail: ----- FOLLOW THE IRONSCAVENGER: Twitter Instagram ArtStation Facebook ----- Freebies and more stuff: Gumroad ----- #Ironscavenger #LEGO #Cinema4D #Redshift #Bricklink
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