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Full Course Unity 6 & C# Complete Beginner to Intermediate (2025)

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00:00:00 01 - Introduction\1 -Introduction 00:01:06 01 - Introduction\2 -Creating Our Project & Unity 6 Basics Overview (UI) 00:18:44 02 - Player\1 -Player Setup 00:31:36 02 - Player\2 -Animation In Unity, Player Animation 00:40:19 02 - Player\3 -Animation Transition, Player Animation Transition 00:49:50 02 - Player\4 -C# Script in Unity, Player C# Script for Movement, Classes & Functions 01:10:34 02 - Player\5 -Player Acceleration & Player Jump with C# 01:31:11 02 - Player\6 -Collision in Unity, Player one time JUMP 01:53:50 02 - Player\7 -Animation Transition Player with C# 02:05:03 03 - Camera Follow, Parallax & Environment\01 -Camera Follow Player C# Script 02:17:24 03 - Camera Follow, Parallax & Environment\02 -Introduction to Tile Map & Basics Overview 02:31:24 03 - Camera Follow, Parallax & Environment\03 -Tiles Setup with Tile Map Collider 02:46:08 03 - Camera Follow, Parallax & Environment\04 -Tile Ground Spawn Logic 03:13:20 03 - Camera Follow, Parallax & Environment\05 -Making Multiple Tile Grounds Process 03:19:03 03 - Camera Follow, Parallax & Environment\06 -Tile Ground Spawner C# Script & Ground Spawn 03:40:13 03 - Camera Follow, Parallax & Environment\07 -Random Tile Ground Spawn with C# 03:47:36 03 - Camera Follow, Parallax & Environment\08 -Next Ground Tile Spawn C# Scripting 04:07:18 03 - Camera Follow, Parallax & Environment\09 -For Loop in C# to Spawn Initial Ground Tiles 04:15:34 03 - Camera Follow, Parallax & Environment\10 -Background Setup 04:26:19 03 - Camera Follow, Parallax & Environment\11 -Parallax Effect & Endless Background 04:53:15 04 - Player Shooting\1 -Player Shooting C# Scripting 05:17:21 04 - Player Shooting\2 -Line Renderer Setup for Shooting Player 05:43:01 05 - Enemy 1\1 -Enemy Setup with Animation, Enemy 1 05:58:36 05 - Enemy 1\2 -Enemy C# Script & Enemy Attack Scripting 06:11:01 05 - Enemy 1\3 -Enemy Animation Transition via C#, Enemy Shooting 06:22:12 05 - Enemy 1\4 -Enemy Shooting Raycast with C# 06:40:33 05 - Enemy 1\5 -Line Renderer Setup in Enemy for Shooting (Raycast) 07:02:30 05 - Enemy 1\6 -Enemy Health & Damage C# Scripting 07:35:42 06 - Floating Text & Player(Health & Damage)\1 -Floating Text & Floating C# Script 07:58:25 06 - Floating Text & Player(Health & Damage)\2 -Player Health & Damage C# Scripting, Player Script 08:14:51 07 - Enemy 2\1 -Enemy 2 Setup & Enemy 2 Script 08:34:09 07 - Enemy 2\2 -Enemy 2 Animation & Transition via C# Script 08:48:11 07 - Enemy 2\3 -Enemy Attack C# Scripting 09:06:55 07 - Enemy 2\4 -Enemy Health & Damage C# Scripting 09:32:08 07 - Enemy 2\5 -Fixing Line Renderer Bug, Player Shooting 09:40:58 08 - UI in Unity\1 -UI in Unity, Player Health UI 09:55:04 08 - UI in Unity\2 -Player Health UI C# Scripting 10:00:49 09 - Clean Code\1 -Singleton Pattern, Making Clean Code 10:18:47 09 - Clean Code\2 -Serialize Field, Hide in Inspector & Header to Code 10:38:41 10 - Camera Shake & Game Manager\1 -Game Manager C# Script & Player Die Explosion 11:03:08 10 - Camera Shake & Game Manager\2 -Camera Shake 11:13:54 10 - Camera Shake & Game Manager\3 -C# Scripting for Camera Shake 11:29:26 11 - Collectable Items\1 -Heart Setup with Animation, Collatable Items 11:44:22 11 - Collectable Items\2 -Collecting C# for Heart 12:01:12 11 - Collectable Items\3 -Coin Setup & Collecting C# Script, Collectable Items 12:23:52 11 - Collectable Items\4 -UI Coin & Scripting 12:34:39 12 - Score, High Score & Game Over UI\1 -Current Score, Score UI & Score Manager C# Script 12:59:06 12 - Score, High Score & Game Over UI\2 -Game Over UI Setup & Buttons in UNITY 13:17:20 12 - Score, High Score & Game Over UI\3 -Scene Management C# Script to Load Scenes (Game Over UI) 13:39:59 12 - Score, High Score & Game Over UI\4 -High Score Set C# Class 14:07:18 13 - Menu Scene & About\1 -Menu & About Scenes 14:30:21 13 - Menu Scene & About\2 -Menu & About Scene C# Script to Load different Scenes 14:52:41 14 - Traps\1 -Traps & Player die Logic & Scripting (Fall Down) 15:23:32 15 - Level Making\1 -Making The LEVEL, Placing Everything 15:48:05 16 - Audio & Build\1 -Audio in Unity & Sound Manager C# Script 16:12:10 16 - Audio & Build\2 -Building The GAME Доп. файлы (2 части): 1. 2.

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