Clipping in CS2 isn’t intuitive. You can’t tell how something will behave without hurling your body at it first. And that’s a problem. Using first impressions, I explored this new map to discover what I could climb, what I couldn’t and what I should’ve. 0:00 - The video 1:28 - Boosts 2:35 - The enigma of the double bin 3:16 - Storage room 4:24 - Pallets and sandbags 5:18 - Vertigo prop VS Overpass prop 5:28 - Wall surfing 5:57 - Movement deflecting and blocking 7:04 - This, Valve has fixed already!
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